WEAPON RECORD / TIER 3 UPDATED 2026-08-09

Unbound Immersion — Sephiria Weapon

Community-documented Unbound Immersion effects, family and evolution links for Sephiria.

Player ReportedVersion 1.0.25 local effects / 1.0.23 community tree
LAST VERIFIED08.09Research checkpoint
FIELD NOTE

Recorded weapon effect

Player ReportedVersion Community dataset; current-game check recommended

You can no longer use Special Attack: Parry, but gain Weapon Action Trance every 2.8 seconds. (1% increased charge rate per Evasion, up to 33%) | For every 1 Evasion, Weapon Action Trance’s charge speed increases by an additional 0.25%. The charge speed cap from Evasion is removed.

Confidence: mediumSource: Sephiria Guide weapon data directory
FIELD NOTE

Evolution links

FIELD NOTE

Verification boundary

!
Verification pending

The effect text is from a third-party extraction of local game data. The family tree uses community labels and is not presented as an official tier list or drop guide.

PLAYER QUESTIONS

Frequently asked questions

What family is Unbound Immersion in?+

The reviewed community catalog places it in the dagger family.

What tier is Unbound Immersion?+

The catalog records it as Tier 3. This is a tree position, not a power ranking.

Is this Unbound Immersion data official?+

No. It is community-extracted local data with a visible version label.

EVIDENCE LOG

Sources

  1. Competitor ReferenceSephiria Guide weapon data directory
Last verified 2026-08-09

Checked for Sephiria 1.0.25 local effects / 1.0.23 community tree. Version-sensitive claims stay labeled.